The new resource page is designed to provide faculty members with teaching strategies and resources to assist them in implementing the new curriculum. FAPDD and Center for Teaching and Learning (CTL) are available to provide additional help.
Active learning is a process whereby learners engage in activities, such as reading, writing, discussion or problem solving that promote analysis, synthesis and evaluation of content. Cooperative learning, problem-based learning and the use of case methods and simulations are some approaches that promote active learning.Learn More
Through short narratives, videos, data sets, historical artifacts or other materials; case studies present provocative questions and engage learners in the application of concepts and authentic problem-solving. The real or realistic observations and data provided in the case study help learners develop skills in higher-order thinking, communication and teamwork. Learners discuss observations, make predictions, analyze data, offer interpretations, make decisions, critique existing solutions and propose new avenues of investigation (Herreid, 1994).Learn More
Audience response systems or clickers, as they’re commonly known, are designed to support communication and interaction in the learning environment. When implemented successfully, clickers can help engage learners, encourage interaction and contribute to student learning.Learn More
Interactive lectures are didactic learning sessions in which the instructor uses an activity (sometimes called an “engagement trigger”) to promote learner engagement with the course material, at least once during the lecture, but ideally more than once. Familiar techniques include think-pair-share, one-minute paper, and muddiest point.Learn More
Team-Based Learning is an evidence-based collaborative learning teaching strategy designed around units of instruction, known as “modules,” that are taught in a three-step cycle: preparation, in-class readiness assurance testing, and application-focused exercise.Learn More